Mauricio Bucardo


This project was about ideating and designing an interactive mobile game. And so Arcadia was born, inspired by the games I played in my childhood such as Age of Empire and Eufloria, I crafted a real-time strategy game where you have to explore and gather resources at a beautiful planet in order to survive and escape.


About Polus

For this project collaborative project we had the task of design a futuristic user interface. The concept was a public kiosk where people could search information about the park’s flora and fauna, and download it for later use. The interface disappears when it’s not being used to avoid visual pollution. My contribution to this collaborative project was creating a kit of ui elements as well as the branding and logo of the product.



Motion design